Zachary Grant, 9 July 2025
This marks the beginning, or nearly the beginning, of the Italian Wars from 1494-1559. Regular Armchair Dragoons forum contributor, besilarius, provided a very good summary of the Italian Wars which I think you’ll find interesting. I also recommend you watch Pike & Shot’s 12 minute video about the battle of Fornovo to get a detailed understanding of how this battle came to be fought. If you decide to watch the video later, here is a brief summary of the background: After successfully capturing Naples, King Charles VIII is attempting to return to France when he is met by the League of Venice’s army at Fornovo, which intends to defeat the French king and his army.

most images click to enlarge
The Battle
King Charles VIII commanded a French force of approximately 10,000 soldiers, which he split up into three groups: the vanguard, the main battlegroup and the rearguard. The vanguard had heavily armored men-at-arms, Swiss pikemen, all the French artillery, and some foot archers (Santosuosso).

The main battlegroup had horsemen, a small group of Scottish archers, and mounted crossbowmen. The rearguard had most of the baggage wagons which were guarded by horsemen (Santosuosso).
The League of Venice had a much larger army, made up of between 25,000 to 30,000 soldiers. They were commanded by Francesco Gonzaga, who had the main command role, while his uncle, Rodolfo Gonzaga had control of the reserves. Francesco Gonzaga organized his army into four groups: an advance battlegroup, a main attack group, a support group, and finally a group to guard their camp (Santosuosso). The advance battlegroup had stradiots and mounted crossbowmen. The main attack group and the support group had a combination of men-at-arms, foot men and stradiots. If you are not familiar with stradiots, they were light cavalry from the Balkans, who used hit and run tactics which the French army had never encountered before this battle (Santosuosso).

On the day of the battle, Charles was marching his army on the eastern side of the Taro River when he encountered the Italian army. He moved his army to the western side of the Taro to avoid battle and to continue his way to France. Due to a heavy rainfall the night before, the Taro River was becoming difficult to ford; however, the French army successfully made their way across it (Santosuosso). Upon realizing what was happening, Francesco Gonzaga attempted to stop the French with a flank attack; however, at this point, attacking across the Taro River was extremely difficult due to the flooding and the slippery terrain around the river banks (Santosuosso).

The French fought back, using their artillery and men-at-arms to repulse the Italian attack and then, after fierce fighting, rout the Italians from the battlefield. The French may have won the battle; however, they suffered a setback too. Some of the Italian stradiots were able to successfully attack the rearguard and capture most of the French baggage train. This was both good and bad for both armies. The French lost most of the spoils of war they had collected while trying to leave Italy; however, the Italian stradiots were so busy looting the baggage train that they did not participate in the battle in any meaningful way (Santosuosso).
The battle ended with the French only taking minor losses to their force and continuing their way to France. The Italians suffered major losses to their army, along with the death of Rodolfo Gonzaga, who was killed in combat with the French (Santosuosso).
Interested in gaming the battle? Try one of these games:
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Fornovo 1495: Dawn of the Italian Wars, 1495-1525 (2016) – published by Compass Games. Designed by Brien J. Miller, this is a grand tactical area movement game that takes the flooding of the Taro river into consideration during game play. Here are three videos about this game:
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Pike and Shot: Campaigns – (last updated version 2016) published by Matrix Games. This is a tactical level, turn based game which covers warfare from 1494-1698. The game includes the Battle of Fornovo. Pike and Shot (2016) plays like a miniatures game and is not as complex as other games. The Fornovo scenario gives the Italian player the ability to select some of their forces before the battle starts, and then starts the battle with some of the Italian army already on the western side of the Taro River.
There are some screenshots below to give you an idea of what to expect |
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Renaissance: Musket and Pike – (latest updated version 2025) published by Wargame Design Studio. This is another turn based, tactical level game. This game includes 126 scenarios, some of which are variations on the same battle. There is one scenario for the Battle of Fornovo by Rich White. Although not as visually appealing as the Pike and Shot: Campaigns (2016), this game is more complex and is able to historically represent the battle well.
There are some screenshots (even further) below to give you an idea of what to expect |
Pike & Shot Campaigns Screenshots
reminder you can click images to enlarge






Renaissance: Musket and Pike Screenshots
you can click these images to enlarge, too!



Sources
Santosuosso, A. (1994). Anatomy of defeat in renaissance Italy: The battle of Fornovo in 1495. The International History Review, 16 (2), 221-250.
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