August 26, 2026

Marco Calls It A Day, Pre-Orders a-plenty, The Best Links On The Web ~ #TuesdayNewsday

New releases, big reveals, and sneaky moves ahead! Let’s dive into this week’s #TuesdayNewsday  🔀

5News 1 top

The end of an era of gaming content, even if there wasn’t a ton of wargaming lately

 

 

5News 2 Below 1

 

5News 2 Below 2
EssenSpiel kicks off this weekend, and while there’s not a ton of wargaming that happens there, it’s enough that you can see some coverage from the following folks

 

 

5News 3 Incoming

New arrivals just dropped, and they’re looking dangerously fun

 

5News 4 launch

Here’s what’s launching now so it can land on your table… eventually

 

5News 5 falling

Warning: These prices may cause spontaneous checkout

 

5News 6 regiment

Reporting for duty: The Regiment’s articles of the week!

 

The Best Thing We Saw On Another Site This Week Was

This long apologia / self-hagiography from Wargames Atlantic that’s been discussed in other places over the past week, and there are a lot of comments at the end of the article

I knew that I couldn’t do it as Tony Reidy – there was so much garbage out there and even if almost all of it was wrong – it’s impossible to convince anyone of the truth after the bullshit has become the talk track. So “Hudson Adams” was born to be the face of Wargames Atlantic.

But I wanted to redeem myself. I wanted to build something on my own the way I knew it should be done. I wanted someday – once the company was built up – to be able to release the Defiance stuff and make the Kickstarter whole.

And so I put together a plan, spent a lot of time figuring out how to do this better, and started. I had to hide who I was to do it, and I hated doing that and not being upfront with people, but it allowed me to show who I REALLY was through what I’ve built at Atlantic. Over the years I’ve confided in key people and partners who came to know the real me and not the Internet Boogeyman I was made out to be.

I’m sorry I misled you but the guy you’ve known at Wargames Atlantic – is me. This is the real me. I’m good to my team and contractors and business partners. I try to help smaller companies and boost the hobby as a whole. And I get to make fun products that people love. That’s all I ever wanted to do.

 

This week’s best written coverage from the wargaming world

The best videos this week from our wargaming friends

Ardwulf’s counter clipping stream was a science project of multi-cam experimentation of how to livestream a game with overhead cameras while following the chat and appearing on another cam

 

5News 10 industry

Various news & notes from the business end of the gaming world

Cole explains a bunch here ↘️

This is also a bit of a strange campaign for us. To be honest, I don’t even think I’ve ever been as nervous about a launch. I suppose that needs some explaining

Usually, campaigns are directed towards our core audience. For this reason, we basically always build them around a new game or expansion. With Wehrlegig, our general policy is to never do expansions (in the Root style). So we need new games to stay alive.

Back in 2020, we ran a campaign for a reprint of Pax Pamir that included a small upgrade pack. This was also a scary campaign, but we were still very small business with an uncertain future. We hadn’t anticipated demand correctly for its first printing and were out of copies.
Because Pamir had been out of print for so long, we were still pretty sure that the campaign would do fairly well. We did not realize it would do twice as much as the first campaign. This was huge for us. It allowed Drew to go full time and it gave us the resources we needed to finish John Company.

After that campaign, we started self-financing our reprints. For a company of our size, this was really expensive, but we wanted to reserve crowdfunding for new titles.

In 2023, we raised money for Molly House. This was an experiment on two fronts. First, we tried a different platform (Backerkit). Second, it was our first external design.

The results on both fronts were mixed. While we met our fundraising goal, we also had the feeling that our reach would have ben wider on Kickstarter. Second, while I adored the collaboration with Jo, Molly House took every bit as long as a solo design.

We learn so much from each and every project, so we took these lessons in stride and just kept working on new games. However, early this year tariffs entered the picture. By some miracle, Molly House made it through with a minimal tariff and we had enough stock to last us the year.

Drew and I made the call to batten the hatches. We had cash reserves and active projects. We’d just go about finishing those projects and wait for folks to come to their senses before we made any large investments.

Then, John Company and Molly House kept selling better than anticipated. And, because of a fulfillment snafu (Amazon lost a few pallets of MH), we suddenly found ourselves running out of stock about six months before we had planned to.

Meanwhile, both Hellraisers of Kanawha County and Infamous Traffic 2e were making good progress, but it didn’t feel right to rush them into a crowdfunding campaign just so they could help subsidize new printings of our existing games. We wanted to give both titles the time they deserved.

What’s more, because of the uncertainties of trade policy at the moment, we didn’t want to run a Kickstarter with a long post-campaign. We needed a campaign that would let us send files to the factory within just a few months and be fulfilled within a year.

So, we decided to split our next campaign in two. We’re doing the reprints now and then we’ll do whichever project is ready first next. I’m not sure when that might be, but there’s a good chance y’all could see an Infamous Traffic crowdfunding campaign by the Spring. It’s really pretty far along!

In short, this is not the kind of campaign I like running. But, Drew and I are trying to make the best of it. This is a chance to show our games to a wide audience and to let folks see them not as works-in-progress, but as finished games. Want to learn about them? Read any number of reviews.

Drew and I know that there’s a group of 3 to 5 thousand players out there who like our stuff and want to see more historical games. I thank my lucky stars every day for their support. The question of this campaign is: who else is there?

In some respects the answer doesn’t matter. I’m still going to do my best to finish AIT and I’m cooking up another massive project right after that’s finished. But, this performance has huge ramifications for how Drew and I think about our company and its future. I suppose we’ll know soon.

 

Very sad news: After eight memorable years in the American market, AMIGO Games US will close its doors at the end of 2025. Thank you to our team, partners, and players for your support along the journey.AMIGO Games' products will continue to be available while supplies last.

AMIGO Games (@amigogames.bsky.social) 2025-10-15T15:06:52.034Z

 

5News 7 muster

Don’t forget to check our consolidated event & convention calendar for more!
You can also submit your own events for our calendar here.

Our Next Armchair Dragoons Events

Upcoming Conventions & Events

MMP posted this news about Winter Offensive to their FB page

2026 ACDC Header

Details about the upcoming 2026 ArmChair Dragoons Digital Convention

The team is assembled!  We’ll be updating this year’s graphics, and prepping for event submissions soon, with a target of late November to open badge registration.

 

5News 11 Pros

Focusing on the practitioner world ~ don’t forget about the dedicated area in our forums for the wargame professionals!

🎲 What an amazing day to end my visit to Ankara with: Running a #Kriegsspiel of the eastern flank of the Battle of the Sakarya at a historical museum with a group of awesome players.📝 This playtest was part of a joint project. We'll keep developing the system and accompanying resources. #wargaming

Jan (he/him) | Let's Play History (@letsplayhistory.bsky.social) 2025-10-19T21:06:47.643Z

 

5News 12 different

Something neat from outside the wargaming world we thought was worth sharing

 

That’s all for this week!
Be sure to drop by our forums and join the fun, and next Tuesday we return with another intel update for you


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Footnotes

  1. when it can go 18 months between updates, we don’t check it every week
  2. thru 10 December
  3. and occasional part of our Origins crew
  4. Armchair Dragoons Digital Convention

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