December 10, 2024

The Giant Civ 6 AAR: Nubia, Part XII

We moved into the Classical era1 and put another settler in the field

civ6-Nubia

click images to enlarge

Gettin’ Scouty.

I’m slowly working my way back to the north, but there are some holes in the map between these Canadian cities I want to fill in before they settle the area and I can’t get through.

 

civ6-Nubia
Ugh.

Caught in a flood like a California berry-picker.  My scout took a health hit for being in the flood zone when the waters rose.

 

civ6-Nubia
The Write Stuff.

This was one of the pre-req’s toward currency, and not I can start building science districts.

 

civ6-Nubia
Hey, There’s a Lake In My Way!

So let’s go see what’s up in these geothermal crater districts!

 

civ6-Nubia
Another Civic.

The state workforce unlocks the government plaza district, which will be useful for extending the loyalty reach for me.

 

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Next City.

We get to our marker and we plop down a city, but before we start on production here, we have a governor to assign.

 

civ6-Nubia
Victor the Victor.

He’s supposed to be a bad-ass.  More importantly, he establishes faster, has a defensive bonus, and a loyalty boost, which means he’s pretty much perfect for our newly-plopped frontier city that’s a wee bit close to the Georgians.

 

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Loyalty.

You can see the loyalty boost he’s going to give me, which should fend off any friskiness, or loyalty-affecting buildings, that might start emanating from the Georgians.

 

civ6-Nubia
If You Keep Planting Me, I’m Going To Get Very Irrigated.

Irrigation increases crop yields, but more importantly, it lets you establish plantations on certain resources.

 

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Go Forth!

And be automated!  And don’t be as stupid as your automated predecessors.

 

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Go Forth!

And don’t be automated!  I’ve got some particular ideas about where I want you to explore.

 

civ6-Nubia
Hi Ho, Hi Ho.

It’s off to build we go….  I’ve got a builder and some immediate suggestions and/or recommendations from the locals about what I can / should / damn well better build in their hexes.

 

civ6-Nubia
Canadian Trade Offer.

I almost never trade away diplomatic favor, as that’s what you use to vote on things once the world congress opens up.  I’m not starting now, sorry Canadians.

 

civ6-Nubia
It’s All Mine.

Well, it’s a mine, at least.  My salt mine boosts our craftiness.

 

civ6-Nubia
Important Stuff.

really need a building in a vacant desert tile, right next to my city center.  I wonder why….?

 

civ6-Nubia
Another Settler.

And it’s very red in that area because he can’t settle within 4 hexes of an existing city.  Don’t worry, we’ll move him out shortly.

 

civ6-Nubia
Uncovering the Map.

We’re finding some more Canadian cities and peeling back the onion layers on the map.

 

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More Research.

Another pre-req, but they’re coming pretty quickly now.  This one reveals the iron on the map, and let’s me start building spearmen to enhance my defense.

 

civ6-Nubia
What’s Over Here.

There’s something in this cluster of Canadian cities; let’s go find out.

 

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Uh, OK.

The Canadians think I need boats in the water.  I don’t disagree, but right now I’m building other things.

 

civ6-Nubia
Another Wall of Mountains.

There’s a lot of them around here lately.

 

Next time?  Let’s see what we find as we open up the map, and settle a city as inconveniently as  possible for our neighbors.

 


CIVILIZATION 6 NUBIA AAR
links will only work as each episode goes live, but yes, we’re going to tease you with them all in the meantime
PART ONE ~ PART TWO ~ PART THREE ~ PART FOUR ~ PART FIVE ~ PART SIX ~ PART SEVEN ~ PART EIGHT ~ PART NINE ~ PART TEN
PART XI ~ PART XII ~ PART XIII ~ PART XIV ~ PART XV ~ PART XVI ~ PART XVII ~ PART XVIII ~ PART XIX ~ PART XX
PART XXI ~ PART XXII ~ PART XXIII ~ PART XXIV ~ PART XXV ~ PART XXVI ~ PART XXVII ~ PART XXVIII ~ PART XXIX ~ PART XXX


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WELL YOU SEE, SIR… IT STARTED OUT AS A GOAT-SCREW
AND THEN WE KEPT ADDING MORE GOATS

Footnotes

  1. Bach to the Future!

Brant G

Editor-in-chief at Armchair Dragoons

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