Origins 2025 will be held in Columbus OH from 18-22 June, and the Wargame HQ will be back with over 150 events across all 5 days, and publishers like GMT, Decision, Fort Circle, Catastrophe, Ares, and the Dietz Foundation all supporting us.
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4X Gaming / Re: Kingdom, Dungeon, and Hero
« Last post by Martok on Today at 02:13:58 AM »No, I still haven't picked it up yet. Between funds remaining tight at the moment, and my current backlog of games being ridiculous as it is anyway, I'm forcing myself to hold off for the time being.
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4X Gaming / Re: Elemental/Fallen Entenchantress is getting a remaster/remake
« Last post by Martok on Today at 02:10:39 AM »Brad was especially chatty in the GalCiv discord this evening. In addition to casually mentioning that he'd already begun designing Galactic Civilizations V (but emphasized it wasn't in actual development yet, and still years away from release), he also dropped this nugget:
I'm bearing in mind that a lot can still happen between now & then, and that release dates get pushed back all the time. That being said, I suddenly can't wait for autumn to get here.
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1. Remaster of Elemental coming this Fall.
2. Elemental Remaster = War of Magic + FE + LH put together.
I'm bearing in mind that a lot can still happen between now & then, and that release dates get pushed back all the time. That being said, I suddenly can't wait for autumn to get here.

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4X Gaming / Re: Kingdom, Dungeon, and Hero
« Last post by Undercovergeek on Today at 01:49:51 AM »Have you played it martok?
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4X Gaming / Re: Kingdom, Dungeon, and Hero
« Last post by Martok on Today at 01:05:20 AM »The 1.35 "Mercenaries and Monsters" update dropped this week:
https://store.steampowered.com/news/app/2572400/view/497193785816514832?l
https://store.steampowered.com/news/app/2572400/view/497193785816514832?l
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ADDED 14 new adventure rooms (total 84)
ADDED 12 new spawn to adventures (total 145)
ADDED Mercenary unit to most scenarios that can be bought for gold and use no recruits
Expensive to buy and maintain upkeep
ADDED Themed adventures, locks, and keys to Realm of Aerde scenario for skull locations
Each skull location has a monster theme
FIXED constructs use no recruits.
FIXED formatting issue in economy screen
Since release there have been many features added thanks to player input including the very successful mini-4x Warlords scenario.
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Saturday Night Fights & Tabletop Simulator / Et Sans Resultat on SNF
« Last post by bayonetbrant on Yesterday at 10:30:56 PM »Consolidated thread for ESR games fought on our streams
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The Modern World / Re: Off The Line
« Last post by JudgeDredd on Yesterday at 04:09:50 PM »Yep. That makes more sense than the non sensual stuff I thought was going on
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Intel Dump / Re: TES IV: Oblivion Remaster Rumor and Confirmation Carnival
« Last post by BanzaiCat on Yesterday at 03:24:06 PM »I read somewhere that the devs gave Sir Patrick Stewart a 90-page background and history on his character, and were scared to death he'd think it was too much...but he apparently loved every bit of it and said something about how he wished every role did something like that for him. And it was for a role, of course, that barely lasted 20 minutes IIRC 

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The Modern World / Re: Off The Line
« Last post by bayonetbrant on Yesterday at 01:55:53 PM »I was just spitballing, but that's something I can see people doing